© 2019 Paul Comte Design • All images contained within this website are copyright to Paul Comte unless otherwise noted • All rights reserved.
Sculpture
Traditional
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Pirate bust: Chavant clay (Grayscale photo)
Thankful frog: Super Sculpey
abstract draft horse: Stoneware clay
Life size cave troll: Created for a summer camp (cutesyfied for the kids). Papier-mâché, chicken wire, welded rebar.
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Digital
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Stylized crab: Maya base mesh, ZBrush detail sculpt, and Photoshop for texture maps. Did not create concept.
Crab: Maya base mesh, ZBrush detail sculpt, and Photoshop for texture maps. Did not create concept.
Crab ZBrush detail for previous model
Guitar: Maya base mesh, ZBrush detail sculpt, and Photoshop for texture maps. Did not create concept.
Tamborine: Maya base mesh, ZBrush detail sculpt, and Photoshop for texture maps. Did not create concept.
Poker Table: Maya base mesh, ZBrush detail sculpt, and Photoshop for texture maps. Did not create concept.
Dock Entrance: Maya base mesh, utilized provided rope, sail, and wood texture maps. Did not create concept.
Bridge: Maya base mesh, utilized provided rope and wood texture maps. Did not create concept.
Music Area: Maya base mesh, utilized provided sail and wood texture maps. Did not create concept & drums.
Town Entrance: Maya base mesh, utilized provided rope, wood and net texture maps. Did not create concept.
Ziggurat top: Maya base mesh, ZBrush details, and utilized provided stone texture maps. Did not create concept.
Butcher block: Maya base mesh and Photoshop texture paint.
Gear detail: Maya base mesh, ZBrush detail sculpt, & Photoshop texture paint.
steampunk airdock & submarine: Base mesh build in 3D Max. Did not create concept.
Storybook cottage: Having fun with base meshes in Maya.
Neutral pose horse & frog: Having fun with base meshes in Maya.
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